![]() ![]() Divine Scaling, a scaling mod for DOS2 was a lightweight deriviation of this system.Offers flexibility to base content on story, an example being having a certain enemy type more difficult to fight unless you're learned something about them.You'd be way above expected vanilla level when reaching Reaper's Coast otherwise. Most sane way of keeping combat difficulty up to par considering all the new content and extra work it'd require.Vegetation and terrain is partially repainted. That's because many of the lighting atmospheres, water and more is redone. You may notice a lot of small things around the world seems different.Some loose threads are picked up on, such as Malady's favor, Gratiana's time as a concubine, etc.Chronicles of Divinity is named as it is due to its scope, to explore what happened between DOS1 and DOS2, during each and potentially what happens after.However, did you know that some content was scrapped by Larian? Did you ever talk to the Historian up at Braccus' Tower and wonder what he referred to about an ancient Source Power that Braccus Rex coveted so much? It's a common fact that Braccus Rex used Fort Joy as a playground for his schemes and experiments.Random rare loot - Every chest you open, every body you loot may drop random rare items outside of the Larian loot tables.This opens a whole new world of possibilities, as your old level 3 gloves can become useful again. ![]() The Source Forge - Discover an old relic you can use to upgrade your items.Kind of a necessity in order to explore Fort Joy Isles. It's an advantage to have played Divinity: Original Sin 1.This includes major new storyline quests arching over multiple acts if not until the end.A lot of new quests and stories to explore.Albeit a majority of this is due to the new sailing mechanic, and the ocean space takes up a bit of distance to accomodate for boat travel speet and viewport. The new first act is technically larger than Reaper's Coast, four times larger than Fort Joy.Hidden locations throughout old and new areas.Hall of Echoes & The Veil - Can't describe a lot.Fort Joy Isles - Sail on a boat and explore different isles and the stories & secrets they hold.New areas both in and outside of Fort Joy.Unique difference is that she'll be recurring as an NPC to interact with similarly to others such as Malady if never used as a player.Fully fledged as starting Origin or recruitable later, with her own major questline. I hope you may be a fraction as hyped about it as I am to finally get to share it with you pretty soon. It depends on the amount of work during the beta. It's hard to say when launch date would be. I'd like to introduce the first six minutes of gameplay, and for the first time since then actually mention my project here on the subreddit.Ħ Minutes of Gameplay-footage from Chronicles of Divinity: Chapter OneĮxpected closed beta in around a month. Including content for future chapters, the mod encompasses 3.6GB of goods. It introduces new quests, encounters, mechanics and a new Origin character, "Kara", and much, much more. The scope of it is to function as an unofficial expansion upon the base game, adding new story as well as tweaking existing. ![]() Vendor Prices, Bartering & Attitude Formulaįor the last year and a half, I've been working on a large mod called Chronicles of Divinity. Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview ![]()
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